Proposed resolution (April 2003):
Change 6.7.4 [basic.life] bullet 5.3 from
to
Change 6.7.4 [basic.life] bullet 6.3 from
to
Change the beginning of 6.8 [basic.types] paragraph 2 from
For any object (other than a base-class subobject) of POD type T, whether or not the object holds a valid value of type T, the underlying bytes (6.7.1 [intro.memory]) making up the object can be copied into an array of char or unsigned char.
to
For any object (other than a base-class subobject) of POD type T, whether or not the object holds a valid value of type T, the underlying bytes (6.7.1 [intro.memory]) making up the object can be copied into an array of byte-character type.
Add the indicated text to 6.8.2 [basic.fundamental] paragraph 1:
Objects declared as characters (char) shall be large enough to store any member of the implementation's basic character set. If a character from this set is stored in a character object, the integral value of that character object is equal to the value of the single character literal form of that character. It is implementation-defined whether a char object can hold negative values. Characters can be explicitly declared unsigned or signed. Plain char, signed char, and unsigned char are three distinct types, called the byte-character types. A char, a signed char, and an unsigned char occupy the same amount of storage and have the same alignment requirements (6.8 [basic.types]); that is, they have the same object representation. For byte-character types, all bits of the object representation participate in the value representation. For unsigned byte-character types, all possible bit patterns of the value representation represent numbers. These requirements do not hold for other types. In any particular implementation, a plain char object can take on either the same values as a signed char or an unsigned char; which one is implementation-defined.
Change 7.2.1 [basic.lval] paragraph 15 last bullet from
to